Let’s hit some of the high points of how to get your adventure off to a good start. Well, I’ll tell you who knows: the DM, and that’s you. ![]() Of course, part of the premise of Chult is that it’s essentially a big unknown: a whole continent of unexplored jungle, full of who knows what dangers and treasures. There’s plenty to cover in the introduction to Tomb of Annihilation, including some fairly heavy-duty decisions to be made about how the players are going to interact with the land of Chult.
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